This is a submission to Game Maker's Toolkit Jam

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A downloadable game for Windows

This game was made for the Game Makers Toolkit Game Jam (2017)

A bullet hell game where you literally become your enemy. Upon killing an enemy you teleport to their position and gain their abilities. Be careful with the order you kill enemies in; different enemies are more effective in different circumstances, you don't want to be caught out.

How does your submission match the theme? The game is built around the idea that shooting an enemy not only scores points and removes them but also makes the player 'become' that enemy; teleporting to its position and gaining its weapon.  In addition to removing the enemy and building points, shooting enemies serves a multitude of other puposes;  Teleports the player; helping the player to avoid projectiles (any nearby projectiles are detroyed). Changes the players weapon; giving importance to the order in which enemies are killed. Builds combo; forcing the player to act agressively.

Third-party resources Unity3D, Photoshop, LMMS.

Contributors Lawrence Parry

More information

Published 4 days ago
TagsBullet Hell, Retro, Twin Stick Shooter

Install instructions

Right click on the folder and click 'extract all...', follow the prompts on screen. Open The 'CtrlX' application file inside.


Download (20 MB)


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This is a really fun game~ Surprisingly difficult, too! The enemies REALLY know where to aim.... I like how you're basically forced to kill enemies to keep the heat of you and get points, even though transforming to them is less than ideal... Yellow is so underpowered... Great design, great aesthetics, well done!

Thanks for the feedback, really appreciated. I would love to make some tweaks to this game once the jam finishes :) p.s. yellow's really good for building combo if you get up close ;p