Dodge through traffic in rocket powered cars. Once the timer reaches zero it's game over. Time is gained by getting near misses, reaching checkpoints, pulling drifts and travelling at a high speed. Unlock new vehicles by completing challenges (speed, drifting, time, destruction etc.).

This game is early in development, updates will be coming regularly. I will be posting dev logs so watch this space to keep up to date.


  • Three new vehicles.
  • Tweaked vehicle stats.
  • Faster acceleration at low speeds.
  • Shield remains for half a second after slowing down.
  • Skinny track segments are shorter.
  • Progress and settings are saved between sessions.
  • Resolution scale setting.
  • Modified camera follow.
  • Wind effects when travelling at a high speed.
  • Countless bug fixes.


  • Two new vehicles.
  • Eight new track pieces.
  • Improved collision.
  • Improved goal system.
  • Tweaked vehicle stats.
  • Tweaked effects.
  • Destroying traffic gives less of a boost.
  • Time bonuses decreased.


  • Visual overhaul.
  • Music.
  • Settings menu.
  • Improved collision with edges of track.
  • Small physics tweaks on each of the vehicles.
  • Traffic can only be destroyed when going a certain speed.
  • Lots of bug fixes.


  • End of game stats.
  • Vehicle select screen.
  • 3 Unlockable vehicles.
  • Traffic can be destroyed giving player a speed boost.

Published Oct 06, 2017
StatusIn development
GenreSports, Racing
TagsArcade, Driving, Low-poly

Development log

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